【Tutorials】 Hand-painted Weapon For Video games Part1

Modeling Weapon
idea :Dongjun Lu
Mannequin 3D by Hoang Thanh

*Modeling – The modeling was completed utilizing primarily edge modeling – The attention is a low polygon sphere after which a flat polygon aircraft to start out off, then extrude the perimeters and edit them into place. I often field mannequin a fast head form as a reference to comply with when modifying the perimeters